Screenshot -- Another example(overworld) In the screenshot above, you can see that the framerate is much worse in some areas. 12.5 FPS in the screenshot where I had 60 before.Press question mark to learn the rest of the keyboard shortcuts Log in sign up User account menu 4 Cemu Donkey Kong Country: Tropical Freeze - Complete Shader Cache Save File Pre-1.8.0.I can confirm this game is completable, and I have even gotten 100 completion, collecting everything.Cemu 1.7.2c) Download(includes 134 completion save file): Mediafire or MEGA (1.6MB compressed zip--be sure to extract it) The shader cache goes here: CEMUshaderCachetransferable37f431ab.bin.
The save goes here: CEMUmlc01emulatorSave37f431ab(your SaveDir)save.bin. Do not use default graphics packs that increase the render resolution--it currently introduces a bunch of graphical artifacts. Update: These new graphic packs work much better 1080p - 1440p(2K) - 2160p(4K) Your input settings must have controller 1 set to GamePad and you should disable other controllers, otherwise you wont be able to select a saved file properly. Fur is a little glitchy(on Cranky Kong and some bosses), but mostly fine and manageable. This game is very playable, very smooth and has very accurate graphic emulation. Some sound crackling(edit: apparently this is a global emu bug that happens if you have maxed volume, so just turn it down to 40-50), but only in very rare specific circumstances; 95 of the game is fine and the audio quality is high. ![]() Its possible for the game to bug out--its extremely rare and only happened to me a couple times, but all you have to do is reload the game to fix it. It can happen if youre looking at large figurines or dioramas and quickly switching between a bunch of them, then suddenly you get infinite load times as a softlock. Donkey Kong Tropical Ze Rom Movie And EndingThe intro movie and ending movie scenes are not currently visible at all, but their audio plays fine. Just wait a couple minutes for them to end and the game will go on You can just look up these two scenes on YouTube. Loading screens are a bit laggy, but theyre loading screens, so who cares No serious, notable frame drops in the game that stop you from completing something. Every Funkys Shop worked flawlessly for me, but some people have reported issues with them loading. You may have trouble keeping the Kongs down when you hold down on your controllers analog stick(they randomly stand up again, which is bad). I managed to fix this well by changing the input settings to these specific values: Deadzone 45 Range 130 (left stick) Input felt equally as responsive as default values. Alternatively, you can just change your control scheme in-game to use the DPad. Players is functional, with this workaround: Make sure controller 1 is set as GamePad, Save. Both controller 1 and 2 will now be set to GamePad and this lets you play 2 players in DKC:TF. ![]() It only unlocks 6 more concept art images in the extras menu, which do not have shaders at all. I played quite a bit with each of the new characters in different types of stages to attempt getting new shaders. My save file is at 134 and it can get to 200 if you complete Hard Mode. Have fun, its a great game Setup I completed this on: AMD FX-8350 underclocked to 3.7GHz (I currently OC it to 4.3, but I completed everything at 3.7). Screenshot -- Another example(overworld) In the screenshot above, you can see that the framerate is much worse in some areas. FPS in the screenshot where I had 60 before.
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